Fifa 13 Crack and Game Review

FIFA 13 Game review

In 2012 year one of best game that has been released by Ea company is definitely FIFA 13. This game is much better than previous version its not that much difficult to play and it let you more time to enjoy in game, i know that some of you think that its bad thing because game is not that much difficult to play but trust me when you start playing Fifa 13 you will change your mind. One good thing that i have found is FIFA 13 crack with that you will be able to try and play FIFA 13 for free.Anyhow today i wanna show you one really good article that i have found at internet where you can read really nice review about Fifa 13 and i will put one video as well which will help you to find out how and where to start. I hope that you will enjoy playing FIFA 13 like i do.


Fifa 13 Crack- Fifa 13 keygen Original Product… by dm_50ec573ccad70

 

 

Unless you’re on the wage of your average Man City moolah-hoovering merc, dropping £35 on a new title isn’t exactly spare change. So the prospect of shilling out for two reskinned versions of FIFA 11 twice in the same year isn’t exactly the most fiscally savvy prospect. Clearly, EA hasn’t taken this into consideration, because there isn’t a single new feature in FIFA 13 from its pocket-sized predecessor. All you’ll find here are updated kits and squads. This is glorified DLC in bank robber’s clothing.

You can forget FIFA 13’s exciting new on-field updates. So long, First Touch Control. See ya, Allan McInally’s shouty Scottish goal updates. Sayonara, Skill Games. You can’t even settle for FIFA 12’s revolutionary changes, with Tactical Defending and the physics-focused Player Impact Engine yet again missing Vita FC’s bench. This is simply a handheld version of a two-year-old game. So welcome back torpedo tackling on X while you simultaneously release the Sky Sports News-style bells and whistles of recent career modes on a free.

Oh, and every single player is also two years too young. Eh, what? Yup, rather than Messi and co. taking regular post-match baths in the Fountain of Youth, EA Canada has instead ripped the statistical guts out of FIFA 11, to the extent the new game’s player ratings and ages (outside of career) are over 700 days out of whack.

I even spotted menu pics of Robin (Judas! Judas!) van Persie playing in a 2010 Gunners kit. That’s the level of effort and care that’s gone into creating a truly worthwhile, bespoke FIFA experience on Vita for the 2012/13 season.

Yet for all the shameless cut corners, this remains the finest handheld football game ever made. There’s a reason we awarded FIFA 11 a perfect ten back in OPM#50. Even now, the core passing game holds up remarkably well. Free from occasionally confused manual challenges and clumsy physics, the new PS3 game’s exciting unpredictability is replaced with less erratic, more elegant matches.

This is still an unacceptable showing, mind. The full-fat console versions have continually evolved to beat the competition through EA Canada responding to fan feedback. But in booting out such a shamelessly phoned-in product it shows a flagrant lack of faith in Vita as a format. If you own FIFA Football, there’s no way you should buy this… unless you really can’t bear to see the Arse line up minus Santi Carzola. Naughty FIFA.

Posted in Uncategorized

Tony Hawk Pro Skater lives again

I miss skateboarding games. Maybe I’m old ha? No, just love adrenaline and stuff. There used to be something cool about watching my custom skater pull off gravity-defying tricks on a small screen back in the boom of those EXTREME-sports games.  I guess that most of you forget about this cool games and just true fans continue to play it till today! Well, I am one of tham. If you love this game read more below.

Consisting of wooden plank with little wheels locomotion fans Morten, %gone, Quazz, Chc, Krad, Demo and Frost, the group is currently tinkering away on the engine of Tony Hawk’s Pro SKater Underground 2. So what have they done to the game?

They’ve added full proper online play, new levels, options to switch the game to PC/PS2 versions and full 1080P visuals. Dayumn. And they’re not done yet. According to Kotaku, the gang is looking to import every single Tony Hawk level into the game, a new level editor and a brand new stab at a story mode.

Sound like fun? Well if you still own the THUG2 game, then you can grab the mod for yourself here (or here). And if you like what you see, give the gang some support so that they can realise their dreams of virtual skateboarding perfection.

I don’t know anyone who hasn’t played at least one Tony Hawk game in their lifetime. Those games pretty much shaped me, while making the EXTREME sport popular again. Geoff swears that THPS 2 is the best, while I’ve always had a soft spot for THPS3.

And then you had THUG, which was like falling face-first into a brand new tarmac of new game ideas. Only much less painful. That was the last really good Tony Hawk game, before the franchise went downhill with the Jackass vehicle that was THUG 2. A brief revival was thrown onto consoles last year, but it hasn’t been massively supported post-launch.

But if these guys can make skateboarding on console cool again, I’m hoping that Activision is paying notice. Because clearly someone knows what to do with the franchise.

Posted in Gaming Tagged ,

MechWarrior Online: A Bitter-sweet Mixture of a Great Brand & a Struggling Dev Team

Did you like this game? Some people thinks it is sucks. I think that is because this game requires traits that many humans do not have – namely intelligence, patience, and skill. A mechwarrior has these and will succeed. Once you are at that point the game is really enjoyable, and even the matches you lose are fun.If you are one of guys who have this skills and like a game, read more about in text below.

“It’s the 31st century, the battlefields of the future are dominated by huge robotic machines known as Battlemechs…”.

Battletech (Mechwarrior, Mech Commander, Mech Assault) is an old, well established franchise since the ’80s: tabletop games, novels, miniatures and video games have constantly flowed for decades. Four years ago, Piranha Games and Infinite Game Publishing joined together to dish out a new game for PC about Mechwarrior.

See AlsoARMA3: A Pure “Marine” Simulator for Hardcore PC Players Only

From Single Player Only to “More”

Supposed to be a single player only at start, the game concept shifted to become an “Online Multiplayer Only Free-to-Play”.

As many others of his genre, Mechwarrior Online is instance based. This means two teams of twelve players each will fight on different maps until a specific goal is reached. You can choose between 2 game modes: Assault (team deathmatch) and Conquer (capture the flag).

Despite the game went gold after one year of open beta in September 2013, other planned game modes as well as the Faction Wars (a game mode where Corps fight each other for planets control in a huge stellar map) are still on paper. To be honest even to create Corporations, or a simple lobby to organize custom matches is still on paper. Despite this, the Battletech fan base is incredibly active, and Corporations already exist in forums, personal sites, and Teamspeak channels, even if the game in actual state offers just the chance to make a 12 player company and fight with other pre-made teams chosen by random matchmaking.

I would like to thank the “Black Sun Mercenary Unit” to host me as a guest in their ranks and let me try the “12 vs. 12 premade battles” so that I could find out how strategically and tactically active all the Corps around are.

Mechwarrior-Online-game-arm

Customization Is Real Fun

Like previous Mechwarrior games the core of the fun is customizing your Mech for the battle. Unlike many other titles out there, MWO spares you from those awful tech trees to start from the bottom and grind to “unlock” better stuff. All the Mech’s chassis of the four classes available (Light, Medium, Heavy and Assault) are all at your disposal from the beginning, as well as all the weapons you can mount on them.

The “rock paper scissors” system works like a charm in the Mechwarrior universe, both for weapons and chassis. Every player can choose his/her path as well as the way he/she wants to progress; the overall feeling of freedom is great. While customizing, you have to deal with challenging choices: a big engine means more speed, more armor grants survivability (don’t forget any major section of your Mech have independent armor values, like arms, left/right/center torso, legs, and so on), ballistic weapons as well as missile launchers require ammunitions, while lasers heat up your mech way faster than other weapons requiring heat sinks to avoid the temporary shutdown of your mech by overheating.

Weight: The Supreme Rule

All of these choices are bound by one supreme rule: weight. Every mech has a limit, and overloading a mech is not possible. A wide choice of modules for targeting, sensors, ECM, antimissile, coolant (just to name some) as well as some Mech perks you get from your experience point complete the options at your disposal. This is without doubts the best aspect of this game: almost every player will end with a unique loadout that fits best, without a “must have” build or mech to stick on.

Mechwarrior-Online-game-mechlab

The Dark, Sad Side

Sadly, here comes the dark side: devs made some weird choices to make the game last long (to unlock every Mech perk you need to buy at least 3 different versions of the same chassis), forcing the player to grind for credits. Every single component of your mech has a cost, and that is not cheap.

A premium subscription is mandatory if you don’t want to get drawn in a series of infinite boring battles just to raise some cash. You’d think a game so deep and tactical rewards wise players managing ammo or sparing his mech from excessive beating. Wrong. The choices made by the devs about repair/rearm costs were so messed up they simply had to get rid of it. How much credits you’ll get is just a matter of win or lose, kills and kills-assist. End of story. That explains well why the game is literally engulfed with premium Mechs: the boost of premium mech plus premium account makes the grind far easier.

If you want to have fun without pain and frustration it’s better to check your credit card funds.

Mechwarrior-Online-game-component

Graphic and Environment

What about graphic/environment? Mechs modeling is very good, with some of them amazingly designed (yes, the Catapult), the overall feeling you get back make justice to the Battletech fans. Graphic effects are ok, and to see a Mech losing one or both arms due to heavy damage is great. Apart from that, the game uses the excellent CryEngine 3 (the one for the last Crysis installment), but devs are struggling hard to try make it work: annoying textures update even at close distances, some bad texture and polygons flickering here and there, dx11 still on paper.

What doesn’t feel right at all is the interaction with the environment. You drive a 100 ton mech, you are equipped with the most powerful and fearsome weapons ever created, yet you feel like you are driving a toy in a plastic model map; the sense of scale is missing most of the time: gigantic building, gigantic trees, even bushes are huge. And everything is indestructible: walk over a car: nothing happens; shoot a building: nothing happens…lightposts, traffic signals, statues…even trees keep standing still like ghosts if you pass over (I must say through) them!

Even more, the number of maps available (most of them very well made) is quite poor and below average for a game of his genre. Maybe this is the reason devs made a “funny” choice: claiming the same exact map, with ambient lightning shifted from day to night can be called and introduced ingame as a “new” one! This sounds like a joke in times where many games have dynamic day/night cycle (look at Planetside 2!). If they lack good map designers, we could expect to see “dusk” and “dawn” version of the same bunch of maps in the future.

Audio

Same for audio compartment: in this case everything is inspired and amazingly done: stomping, weapons reloading, cracking some autocannon rounds at your enemy, lasers frigging on your armor…all is perfectly executed creating an immersive and satisfying experience. As usual, there is a downside again: sometimes a boring noisy static comes into your speaker without reason, sometimes weapons hitting you makes no sound, sometimes your mech stomps sound disappear and the voip does not seem to work at all. In this case what was done right is badly implemented.

Think about games that were built from scratch, like Mass Effect or Borderlands: creating the background, the characters, the rules, how weapons work and its balancing, the storytelling…you can stumble on anything because it’s a walk in the dark.

Guys at Piranha/IGP chose an existing brand, a well established one, stripped it away of almost everything too difficult to implement (don’t expect to find tanks, planes, infantry, bases, turrets and everything else representing the backbone of every other Mechwarrior game, nor any kind of IA like in War Thunder) and unable to do most of what’s left in a polished manner.

Mechwarrior-Online-game-dogfight

A Long Way to Go

We all have to thank IGP/Piranha Bytes to bring the Battletech universe back to life on our pc, but there’s a long, long way to go. The market outside is very competitive, and actually the game is just…average, probably not enough to be really competitive in the near future. Let’s hope anyway, because the gameplay is solid and tactically deep enough to offer something original and intriguing, and if devs get some decent reinforcements (more in terms of human resources than money), Mechwarrior Online can finally see the light it deserves.

Posted in Gaming Tagged

Pokemon X & Y

The latest Pokemon game is out, and it’s a wonderful news! I am so excited about it and for now I already playing like all day long! So, I decided to write a little about my, currently, favorite game. You know that feeling when you start to play some game and it became so catchy that you can not stop! If don’t , then you no nothing about Pokemon Smilie: :) Let’s fix it. I found one article about Pokemon game, very interesting, colorful and useful, so read it!

                                                                   pokemon-x-y-logosll

Pick your starter well

pokemon-x-and-y-starters

In X and Y, you have a chance to not have one, but three starter Pokémon in your party as the game progresses. Sure, they’re from different generations, but that’s besides the point. Just know that if you pick the grass-type Chespin, you’re going to be in for one hell of a difficult start, as the opening towns and cities are not friendly to grass-types.

While professor Sycamore will give you a choice of first-gen starters when you meet him later on, don’t forget to hook up to the wi-fi and grab yourself a special Torchic. That little zinger chickie comes with a piece of mega-evolution attached to him, and is well worth the effort of powering up. So choose your starters wisely, in order to create a balanced team.

Version differences

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Did the store manager at your local game shop ask you why you bought two copies of the same game? Then I hope you scoffed at him. TO THE MAX. If you still need to decide which version to buy, here’s a list of Pokémon that are exclusive to each one:

Pokémon X:

  • Mega Charizard X
  • Staryu
  • Starmie
  • Pinsir
  • Mega Mewtwo X
  • Houndour
  • Houndoom
  • Poochyena
  • Mightyena
  • Aron
  • Lairon
  • Aggron
  • Sawk
  • Swirlix
  • Slurpuff
  • Clauncher
  • Clawitzer
  • Xerneas

Pokémon Y:

  • Mega Charizard Y
  • Shellder
  • Cloyster
  • Mega Mewtwo Y
  • Heracross
  • Larvitar
  • Pupitar
  • Tyranitar
  • Electrike
  • Manectric
  • Purrloin
  • Liepard
  • Throh
  • Spritzee
  • Aromatisse
  • Skrelp
  • Dragalge
  • Yveltal

Remember, when it comes to mega evolution, Y gives certain pokémon stat boosts, while X prefers to change types, such as giving Charizard X a true dragon hybrid form. Otherwise, that’s the only real difference between games. Pick whichever one you think has the best box art, and play away.

Levelling up

Early on, you’ll get the EXP Share. It’s newer, better and far more improved than previous versions. Once you have it, never turn it off, because while your main battling pokémon will receive the usual share of experience points after a battle, every single one of your pokémon in your party will get 50% of that kill total added to their growth.

What’s the catch?

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For once, battling and catching pokémon is a more rewarding experience. Usually, players had to put in a ton of effort to battle a wild Pokémon to near death faint, but this time, catching a pokémon successfully will also reward you with exp. Gotta catch ‘em all!

Fossil Pokémon

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It wouldn’t be a Pokémon game without some fossils making an appearance. As usual, you get to choose between two of them, the tiny T-Rex dragon Tyrunt and the graceful Amaura.

They’ve both got string final evolutions, but the trick to forcing some Darwinian change on them lies in the timing. Tyrunt will evolve from level 39 into Tyrantrum during the day, while you’ll need to train Amaura at night until level 39 if you want an Aurourus.

Breeding

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Trading is a big part of any Pokémon game, but I get you, you’re not ready to part with your Jigglypuff just yet. So what’s a trainer supposed to do? Simple, breed ‘em all.

The easiest way to do that, is to catch a Ditto. Thanks to its dynamic DNA and the fact that it resembles a sex toy, you can breed just about any Pokémon with a ditto, minus a few of the more stubborn ones such as legendries.

To get a Ditto though, you’re going to have to complete the main game itself, and make your way to Pokémon village after the end credits. Otherwise, import one from an older game.

Super training

PokemonZ

It’s still early days, but it’s clear that the new super-training mode is going to have a major effect on the more competitive side of Pokémon. There used to be some major maths involved when it came down to training a Pokémon to have the right balance of EV points, but super-training short-cuts that experience for players that aren’t that familiar with the system.

Is it totally necessary though? For casual, regular players, not at all because you can still enjoy the game without even touching it. But serious Pokémon trainers are going to want to invest quite a bit of time and effort into this new feature.

Gym battles

Want to go into a gym battle prepared to counter the specific types on display there? Then here’s a chronological list of the Kalos gyms and the Pokémon types that you’ll encounter inside there:

  • Santalune City Gym: Bug-type Pokémon
  • Cyllage City Gym: Rock-type Pokémon
  • Shalour City Gym: Fighting-type Pokémon
  • Coumarine City Gym: Grass-type Pokémon
  • Lumiose City Gym: Electric and Steel-type Pokémon
  • Laverre City Gym: Fairy-type Pokémon
  • Anistar City Gym: Psychic-type Pokémon
  • Snowbell City Gym: Ice-type Pokémon

Posted in Gaming Tagged ,

7 unexpected features in iOS 7

iOS 7

My review of Apple’s iOS 7 went up Wednesday morning, but since then I’ve been writing posts about what I think are the seven best and seven worst things about the new mobile OS. Continue reading

Posted in Computers and Technology Tagged

Using instagram followers Bot does it really work?

Today, there are a number of ways through which businesses can use social media to their advantage. Whenever you are thinking about using Instagram, there are a few things you should first know to help you improve your reputation and business.

The site allows anyone to post their pictures that can be easily filtered when searched for. This therefore offers a nice way to share your passion, love, product or service out there by using Instagram followers Bot.

Success in the site depends largely on the number of likes and followers you are able to attract. To get the many likes and followers, you need a followers bot. It is a robotic file that saves you the time and energy that you would have otherwise used
in searching for followers. It provides many benefits one of them being that it can run overnight as you enjoy your sleep.

Bots will provide you with more than 2000 followers per week. This will magically increase your popularity and improve your reputation whether you are running a profile as a company or an individual. This probably gives all you need to let the world
know about you, your company and the products or services you offer.

If you are considering using free instagram followers Bot, chances are that you will end up with low quality likes that may not convert into any sales or something meaningful. They won’t provide the results you desire and the support you need,
making the use of conventional way of searching for followers much better. Good quality bots can be bought from a various sites online at very competitive prices.

Instagram like Bot

The Instagram like bot works on your behalf by automatically following profiles that are posting popular photos. It also searches the site to find out and like the users who are posting things that are related to your harsh tags. The main thing here is

that the robotic file does exactly what you would have done if you had the time. Because it is not human, it does that so fast that within no time you will have very many likes for the photos you post. Even the worst pictures will only require about one
week to get 100 likes.

Instagram followers Bot

This quickly directs followers into an Instagram account and assist in improving its reputation. It only checks out profiles posting photos similar to yours or working in the same industry as you. This also saves you time as you do not have to follow
people hoping they will be courteous enough to follow back.

Instagram follow Bot

The number of people following you is very critical in building your popularity and a good reputation. The conventional way of doing things require much time and effort. There are also other ways of getting followers, but most firms find the above
methods to be the best. Closely related to the Instagram followers Bot, this bot also helps you get people who are posting similar pictures.

Posted in Software review Tagged

Skylanders: Swap Force Preview – The Force Is With You

After Spyro adventures, GIANTS, arrives and the third extension of the most popular video game for the young population. Swap Force offers a totally new concept figurines in which it is possible to change the upper and lower body, and combine them with each other.We expect 16 new and 16 old character with new abilities and all the figures of the previous version will work in the Swap Force.Some of the innovations compared to previous parts is the abilitys to fly, teleport and climbing. For those not familiar Skylanders game is the biggest innovation in the world of games and one of the best selling games ever.I have no doubt that Skylanders: Swap Force will be a big hit. If you are interested, read more in article that I found.

I already told you about all the attention to detail going into the new Skylanders game – it’s pretty, it sounds good and those toys are pretty cool. But what about the actual game? I got some hands-on time with Swap Force, and I’ve gotta say that I was impressed.

The idea behind Skylanders: Swap Force is fairly straight forward. Just like previous Skylanders, toys can come to life in a game via the Portal of Power. However, Swap Force mixes things up by letting you rip that toy apart and combine it with a different one – all with the cunning use of magnets. It’s an interesting technology, and certainly adds a whole new dimension to the game.

The first thing I was taken with upon playing Skylanders: Swap Force was how intuitive the controls were. The game was designed to cater for a variety of play styles. This means that kids who just want to mash X can still get through (and enjoy) the game. However, if you bother to press the rest of the buttons, you’ll find all kinds of fun combos. Plus, you can now jump! That’s right, Swap Force added in a jump, which is fully utilized in the game.

Skylanders SWAP Force Stink Charge  Stink Bomb Magna Charge

In essence, Skylanders: Swap Force combines combat and platforming into an interesting adventure. There are tons of secrets to be found in each level, as well as a variety of Swap Zones. There are fantastic homages to other games – I actually became giddy in one Swap Zone when the camera angle changed and all of a sudden the game became a side scrolling platformer; it was seamlessly done and added some old school charm.

In my time with the game, I managed to play through one normal level as well as a bonus map. I was provided with a variety of characters so that I could fully explore the levels (although I definitely missed out on some stuff due to lack of skill), and I experimented with a wide variety of swap combinations. However, I won’t lie – I definitely had a favorite Swap Force combination. Despite changing it up to get into different zones, I fell in love with the RattleShake top and WashBuckler bottom – this means I was playing as RattleBuckler. Oh yes, he was awesome. I loved the movement (and sounds) of the Buckler element, while Rattle’s ability to shoot out a turret seriously appealed to the tower defense fan in me. Also, this combination meant that I had a ranged attack on top, with a melee option on the bottom – perfect for any situation.

In fact, this is the whole point of Swap Force. You can mix and match as you please – expect hundreds of combinations – with the ability to swap out your entire character, or just part, at just about any time. It makes the game feel exciting and dynamic. As I moved through the level “Iron Jaw Gulch”, different elements or mechanics were more powerful. Despite my love of RattleBuckler, I had no problem swapping to a different character to take advantage of those opportunities. Again, this works with a variety of play styles – you can complete the game with your one favorite character, or chop and change throughout.

While the gameplay can appeal to people of all ages, Skylanders: Swap Force is definitely still built with a child’s aesthetic in mind. The characters are brightly colored, as are the fantastical environments. It’s not to say that adults won’t enjoy the hilarious bonus mission where all the enemies are wearing chef hats, but it is certainly built with children in mind. They are, afterall, the target audience. I don’t actually see this as a problem – not many developers are actually making high end games for children.

This iteration in the Skylanders franchise will also be ridiculously collectable – plenty of new toys and you’ll have to get them all. That said, all the old toys still work on the new game. In fact, they have all been remastered so that they look just as pretty in-game as the rest of the new characters. So, you can rejoice in your huge Skylanders collection and gain access to all the different elemental zones in the different levels as you play through.

I was honestly hooked by the game. We were given an opportunity to play for quite some time, and it really didn’t feel like long enough. Sure, it’s a “kiddy” game, but it was just as addictive as any hard core title. I wanted to keep exploring, find all the secrets and get OCD with my achievement hunting. I wanted to keep mixing and matching, finding new combinations that I liked, and upgrading my existing RattleBuckler.

Skylanders SWAP Force Co op Free Ranger Vortex move and Rattle Jet  Rattle Shake Boom Jet

I finally pulled myself away from the Xbox 360 version that I was playing so that I could check out the 3DS version. What a nice portable version! Obviously the levels are different, as is the swapping – all the characters get loaded into the 3DS and swapping is done using the touch screen rather than the actual toys. However, you can transfer the leveling of the characters back onto the toys when you’re done being portable. Most interestingly, when you street pass someone, you can transfer a demo version of a character for them to use in one level. I think that’s ridiculously cool, and would definitely make me want to street pass everyone.

Posted in Gaming Tagged ,

Final Fantasy 5 heads onto Android

I am big fan of Final Fantasy,love all sequels and parts of game! Now can wait to FF 5 release on Android, and that’s happening right now!I am googled and search for right  information about this, and finally found this detailed article.
I want to share it with you in a case that out there are more crazy fans like me. Enjoy!

 

 

 

GAME DEVELOPER Square Enix will release the Android version of Final Fantasy 5 next week, some months after it appeared on iOS.

The firm revealed its intentions in a Twitter message. It kept things light and limited itself to saying, “Final Fantasy V will be coming to Android devices on Thursday September 26, 2013!”.

It was the European Square Enix account that made the announcement, so the smart money says that this means it will be a European release at least.

To whet punters appetites the firm has cut the price of Final Fantasy 4, and you can pick that up from the Play store now for £7.49. That is about 30 percent off.

Final Fantasy 5 was first released over two decades ago, but was popular withplayers. Some might be disappointed that the firm continues to blow life back into such old titles, as opposed to developing new ones.

The high resolution version of the game was released for iPhone and iPad on 28 March 2013.

Final Fantasy 13 is the latest title to come forth in the swords and spells roleplaying series.

We do not know how much the Android version of the 20 some years old game will cost, but on the Apple App Store the iOS version released this spring costs £10.99.

Given the time between releases we can hope that the Android version has the same features as the Apple version, includes the extended job classes available and retains the new graphics.

Posted in Computers and Technology, Gaming Tagged , ,

iPhone 6 release date, price and specs rumour roundup

I know that Iphone generally have a lot of fans and I admit that I am one of them. When something new come around I can’t wait to see what it is.Now, the IPhone 6 is almost here. So what can we expect from the next iPhone after the impending iPhone 5S or even 5C? Let’s see what we can glean from the varying sources of the internet – some reliable, some not so much. Check out article below.

HARDWARE DESIGNER Apple’s iPhone 5S or iPhone 6, depending on which name the firm goes for, is arguably the most hotly anticipatedsmartphone of the year, and will signal the firm looking to steal back marketshare from the likes of Samsung’s Galaxy S4 and the HTC One.

Since the launch of the iPhone 5, rumours about its successor have filled the internet, detailing what we can expect from the next generation Applesmartphone. Keep this page bookmarked to keep on top of all of the latest iPhone 5S/iPhone 6 rumours.

Release date
Apple has confirmed that it will unveil its new iPhone(s) at an event inSan Francisco on 10 September, and is promsiing that its imminent announcement “Will brighten everyone’s day.”

There’s still no word on when the handset will hit shelves, although it’s typically a couple of week’s after Apple’s high-profile unveiling. Apple’s cheaper iPhone 5C is allegedly tipped to arrive on shelves on 20 September.

Price
Apple’s iPhones have remained largely unchanged when it comes to price, but there are rumours that the firm will launch a budget iPhone model alongside the iPhone 5S/6 this year. This will reportedly be around £200 cheaper than Apple’s next flagship iPhone, with rumours claiming that it’s likely to fetch between £230 and £330.

As for Apple’s next flagship iPhone, this is widely expected to stick around the £530 SIM free mark.

Hardware
In terms of design, Apple’s next-generation iPhone is expected to remain largely unchanged, sporting the same aluminum design as the iPhone 5. However, the firm will reportedly release the next iPhone in a new ‘champagne gold’ flavour, as it looks to appeal to emerging markets where colourful handsets are more popular.

However, the casing is likely to be a bit bigger, as Apple is reportedly testing screens “larger than four inches” for its upcoming iPhone device, with online speculation hinting that the firm will opt for a 4.3in display.

As for the cheaper iPhone 5C, this will apparently be available in an array of different colours including pink, green and blue. Not much is known about the specs of the so-called iPhone 5C, but they are likely to be midrange given the handset’s supposed affordable price-tag.

Software
Typically, the next iPhone will arrive running the newest iteration of Apple’s iOS software, known this time round as iOS 7.

Unveiled at WWDC on 10 June, iOS 7 sees Apple making radical changes to its mobile software, most notably when it comes to design. App icons have been redesigned, colours have been tweaked and the operating systemboasts a completely new look and feel.

iOS 7 features redesigned applications include Music and Safari

There’s a host of new features baked-in too. Apple’s Spotify rival, iTunes Radio, comes built into the Music application, there’s now a Control Centermenu for toggling settings such as WiFi and Bluetooth and apps such asSafari and Weather have been given a makeover inside and out.

As well as the iPhone 5S/6, iOS 7 will be available for the iPhone 4, iPhone 4S, iPhone 5, iPad 2, iPad 3, iPad 4 and the iPad Mini.

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Big Fish’s “Dark Manor: A Hidden Object Mystery” Now Free to Play on PC

The best way to killing times and development of cognitive abilities is to play hidden object games. On a internet there’s a lot of this games, but my number one is a Big Fish games. This company make games for PC, Mobile, iPhone, iPad, Android, Mac & Online gaming. The first time when I played Big Fish hidden object game I was going crazy for this games. I don’t remember which game that was because I later plays a lot of it! In this article below that I found for you is a word about “Dark manor” game for PC.It is grate.

Enjoy!   A Mysterious and Captivating Adventure Through The Roaring 1920s New Orleans Can be Played on iOS and PC

SEATTLE, Aug. 28, 2013 /PRNewswire/ — Big Fish, the world’s largest producer of casual games and the #1 publisher of Hidden Object adventures, is excited to release “Dark Manor: A Hidden Object Mystery” for the PC. Entertaining players on iOS since June, this critically acclaimed game fuses Hidden Object challenges with strategic simulated world creation. Set in ghostly New Orleans in the 1920′s, players will inherit a ghostly manor from their long lost uncle Sterling, setting off on a ghost-hunting, mystery-solving adventure.
“Dark Manor” is the most beautifully crafted Hidden Object game to hit casual gamers to date. It fuses Hidden Object challenges with strategic simulated world creation, encouraging players to beautify their manor in order to get access to more Hidden Object gameplay. Designed for any level of player, anyone can instantly jump into the action for free, with no unlock required, for endless hours of Hidden Object fun. For those looking for a more social experience, “Dark Manor’s” social features encourage players to connect with friends and help each other advance in the game by visiting each other’s manors and exchanging gifts.

For the first time ever, “Dark Manor” introduces zoomable Hi-Depth™ Hidden Object scenes, designed to simulate an unprecedented level of immersion. The manor grounds transform completely between Day and Night modes with different looks, animations, and mode-specific quests, adding to the mystifying adventure and heightening the fun.  Players can also pick up at the same spot in “Dark Manor” on their mobile device where they left off on their PC by simply logging into “Dark Manor” via Facebook.

“Dark Manor: A Hidden Object Mystery” is available for free download on the Apple Appstore and now on www.bigfishgames.com.

“Dark Manor: A Hidden Object Mystery” is the FIRST Big Fish game ever to:

  • Introduce zoomable Hi-Depth™ Hidden Object Scenes with parallax scrolling for an unparalleled immersive HO experience.
  • Include fully transformative Day and Night modes, with different looks, animations, and mode-specific quests.
  • Allow players to connect with their friends and help each other advance by visiting and exchanging gifts.
  • Allow persistent save state across iOS and PC
  • Exceptionally high production values combined with best in class Free-to-Play features
  • Fuse Hidden Object challenges with strategic simulated world creation

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Facebook New Rules For Promotions Announced

Marketing is very important part of any business, and better advertisements gives better success in business. That’s why a lot of companies pay attention on global marketing on internet, and even spend a lot of money on commercials. Now there is a lot of possibilities for a business owner to promote their services on a Facebook including new promotions that just been announced and it is for free! If you are interesting you can read about this in article below.

 

 

Facebook new rules for promotions contests #infographic Gaynor Parke www.socialmediamamma.com

Facebook’s new rules for promotions have just been announced

Now it’s much easier for business owners to run contests, giveaways and all promotions on their Facebook Page.

Previously Third party Apps were required to run a promotion, but no longer. In their statement released n 27th August 2013 Facebook stated “ We’ve removed the requirement that promotions on Facebook only be administered through apps”. As a Social Media Trainer I was always finding small business owner who found the use of Apps confusing and difficult to manage.  This will certainly make running contests and giveaways by small business owners much easier and no long fraught with danger of having their Page deleted for not adhering to the Facebook Promotional Guidelines.

In the past there were very strict rules around running contests, giveaways, sweepstakes and all types of promotions. Thank goodness Facebook has eased up on the rules around all these activities.

Small business owners struggled with understand and then implementing these rules so I see more interaction taking place now. Facebook’s move to ease restrictions around running promotions will be celebrated by many. App developers will now have to become even more creative to entice Facebook users to buy their Apps. Making Apps a non-essential part of running a promotion is sure to negatively affect App developers at least in the short term. But for now it’s cause for celebration particularly for the small business owner who can feel free to get creative and run giveaways, contests and promotions galore on Facebook ( still maintaining adherence to The Page Guidelines  and new Facebook Promotions Guidelines)

It’s always advisable to keep a check on Facebooks Page Terms to make sure you are acting in accordance with their rules ad guidelines.

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